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Re: Helping Hands [Chesarei]

Started by Denir on March 16, 2016, 11:39:59 AM in Thermal Baths

41 Replies
by Chesarei
on Today at 09:46:46 AM
Re: Cutting Loose [T'rius]

Started by Senior Weyrwoman Lyrial on December 04, 2016, 06:27:01 PM in Dragonrider Quarters

12 Replies
by Senior Weyrwoman Lyrial
on December 04, 2016, 09:43:42 PM
Re: Catch Me I'm Falling [Open]

Started by Aerinel on August 27, 2015, 10:45:02 PM in Weyrling's Barracks

1 Replies
by Chesarei
on December 04, 2016, 07:11:52 PM
Re: We're Family (Tags: Dayala & Ev'ris)

Started by Ph'dar on November 27, 2016, 07:08:37 PM in Weyr Lake

10 Replies
by Dayala
on December 04, 2016, 03:37:21 AM
Matoskah [Candidate, B. 489AL, I.XXX AL]

Started by Matoskah on December 04, 2016, 03:22:14 AM in Candidates

0 Replies
by Matoskah
on December 04, 2016, 03:22:14 AM

Threadfall comes to Pern!
We have finally made headway in the coming of Pern! Dragons will have stats used for Threadfall Events! Click the links for more information.
Questions? Post on the example! :D

Site Announcements & FAQ

No New Posts Site Announcements

Site wide announcements and recent news can be found here. Special event news, mating flight reminders and hatching schedules will also appear here as they come up. You can also find current and past monthly date posts with major events listed that will act as a roleplay timeline.

58 Posts
25 Topics

Last post on May 21, 2016, 02:49:15 PM
by Chief in Re: Declare your Candida...

Child Boards: IC Dates, Site Contests
No New Posts Getting Started

The best place to start is at the beginning and this is the best place to look. Inside you'll find information on dragons, weyr life, and the steps to get your creation up and running!

29 Posts
12 Topics

Last post on June 07, 2016, 06:02:27 PM
by Sigyn in Pern-clopedia: Riding St...

Child Boards: Before You Dive In, Creation Station


No New Posts Corkboard

This is where you may post a thread to hold all of your WIPs, extra information, profile projects and pretty much anything you want. It is your personal workspace, it is not regulated (except to make sure there is no pornographic images), and is yours to do with as you please.

94 Posts
28 Topics

Last post on June 03, 2016, 07:59:09 PM
by Pugnacious in Pugnacious' Safe Space

No New Posts Plotting Fun!

Looking to start a little drama? How about instigate a fight? This is the place to go when you are looking to start a plot or get involved with an existing one! Let out your inner mischief maker with the help of your fellows... or help coax out their drama king/queen side.

104 Posts
19 Topics

Last post on June 08, 2016, 07:10:51 PM
by Shardae in Re: Poke the Soli

No New Posts Advertising

Want to advertise on our site? This is the place to do so.

Moderators: Sigyn, Nemmy, Lanni

323 Posts
157 Topics

Last post on November 08, 2016, 02:20:58 PM
by Advertising in BTACD: creative high fan...

Child Boards: First Link, Link Back, Approved Ads
No New Posts Affiliation Consideration

Sites seeking affiliation with Dragon's Rise should post their banners here. Staff will look them over to decide if they will become affiliates.

Moderators: Sigyn, Nemmy, Lanni

4 Posts
3 Topics

Last post on February 18, 2016, 01:13:27 PM
by Sigyn in Re: Sirocco Weyr

Meet The Characters

No New Posts Player Characters & Adoptables

This section deals with all the character profiles on this site be it pending, active or adoptable. Characters posted in the Helpdesk are awaiting Staff approval, which we try to get to as soon as possible. Adoptables will include both canon and non-canon characters that are up for adoption pending an RP sample approval and filled in template in the pending boards. All rider and non-rider profiles will be filed away under their respective groupings. (i.e. Gold, Bronze, etc..)

185 Posts
125 Topics

Last post on December 04, 2016, 03:22:14 AM
by Matoskah in Matoskah [Candidate, B. ...

Child Boards: Goldriders, Bronzeriders, Brownriders, Blueriders, Greenriders, Candidates, Non-Riders, Holder & Crafter Folk, Firelizards, Adoptables

High Reaches Weyr

No New Posts Hatching Grounds

The hatching sands of High Reaches Weyr. A deep, oblong oval which is wider in the middle and tapering to the outer sides. The Stands reach from each tip of the oval, around one long side and back and upward at a slope from the edge creating a large, almost coliseum-type stage for the Candidates, no matter where the eggs are hardening. Each person has ample view of the sands, though those closer to the edge have the best seating. The higher up you go, the farther back you are from the sands.

363 Posts
13 Topics

Last post on May 22, 2016, 07:59:43 PM
by Oraeris in Re: Avoidable Disaster [...

Child Boards: Feeding Cavern
No New Posts Women's Barracks

The women's barracks are split into the mature riders side, and the Weyrling side. Female Weyrlings are not afforded any more space than their male counterparts, though they are slightly more private. They are separate little rooms carved into a large cavern's walls that can house the weyrlings and their dragon. The female rider rooms are so few and far between that they have one special amendment - a private thermal pool for all of the female Weyrlings and Riders to use.

69 Posts
7 Topics

Last post on September 11, 2015, 08:41:53 AM
by Ithiskarien in Re: I'll Be Your Crying ...

No New Posts Weyr Bowl

Locations found within the weyr bowl itself. The weyr bowl is home to the lake dragons bathe in, weyrling and rider training grounds, as well as feeding grounds for the dragons. Because of the varying levels of the Weyr, Weyrlings and their dragonettes can be found here ferrying weyrfolk up and down as needed. There are also sections of the bowl that are dedicated to growing herbs and vegetables that will thrive in the weyr's soil and climate.

380 Posts
35 Topics

Last post on December 04, 2016, 03:37:21 AM
by Dayala in Re: We're Family (Tags: ...

Child Boards: Training Grounds, Feeding Grounds, Weyr Lake, Dragon Infirmary
No New Posts Weyr Caverns

The central hive of the Weyr is the Caverns are where you will find all of your domestic needs met. Within you will find where everyone eats, sleeps, visits, raises children, keeps stores stocked, bathes and generally goes about their business. Just outside of this area is a wooden building massive enough to house all the people necessary to feed thousands - the Kitchens!

528 Posts
67 Topics

Last post on Today at 09:46:46 AM
by Chesarei in Re: Helping Hands [Ches...

Child Boards: Kitchens, Dining Caverns, Thermal Baths, Common Areas, Living Areas, Candidate Barracks, Visitor Quarters, Creche, Infirmary, Storerooms, Classroom
No New Posts Dragonrider Quarters

High Reaches Weyr is unique in it's rider quarters. The higher up you go, the larger and more ornate the rooms. Those ranked lowest, the Weyrlings, have their own barracks that are nearest the ground so that the young dragons do not injure themselves or their bonded. The Weyrlingmaster and their Weyrling Assistants quarters are located on this level to have easy access to their young charges, though their rooms are large and as decorated as their rank provides. The male Weyrlings are located to the left of the Weyrlingmaster rooms, and both the female weyrlings barracks and female riders rooms are located to the right. Above their level is the unranked riders of all colors. Up another level is the Wingseconds and Wingleader's medium-sized quarters. The highest level is where Senior and Junior Queens, their Weyrwomen and the Weyrleader are located. These rooms are the largest, and can be pretty much anything their occupants desire.

192 Posts
23 Topics

Last post on December 04, 2016, 09:43:42 PM
by Senior Weyrwoman Lyrial in Re: Cutting Loose [T'riu...

Child Boards: Senior Queen & Weyrleader's Weyr, Junior Queen Weyrs, Male Rider's Barracks, Female Rider Barracks, Weyrling's Barracks

Weyr Outskirts

No New Posts Weyr Outskirts

Because High Reaches Weyr is so far up the side of a volcano, the wilds outside are hard to get to without getting a dragon escort. Greenriders meet the tithe trains and load up the bundles and crates of supplies to ferry to the store rooms. Those that wish to visit are often brought the same way. The Watchrider and his dragon will announce visitors waiting to be brought up. The base of the extinct volcano is surrounded by beautiful mountain sides, forested areas, large bodies of water and Nabol Hold is not far from the banks of the river if riders wished to visit or Search. North of the Weyr is a massive body of water that feeds the freshwater river where riders often take their dragons to fish. This same river feeds into the sea further down.

68 Posts
4 Topics

Last post on May 31, 2016, 07:20:02 PM
by C'rin in Re: Once Upon A River {C...

No New Posts The Skies of Pern

The skies include all of the Northern Continent skies; this area can be used for writing sweeps roleplays, or anything that takes place mainly in the sky - including trainings for Wings.

29 Posts
6 Topics

Last post on December 03, 2016, 07:32:40 PM
by Ithiskarien in Re: [THREAD] A Display o...

Greater Far Eastern Isles

No New Posts Far Isles Weyr

A Weyr situated in the small mountainous area, Far Isles Weyr is dedicated to the raising of young dragonets. It is much smaller than a typical Weyr and lacks many of the usual features. The Weyr is a series of small mountains that surround a flat, open expanse that serves as the Weyr Bowl. The small mountains are littered with naturally made caves that serve as weyrs for the dragonets and riders. Ground level has two connected caves that are large enough to serve as the Dining Hall and Kitchens. An off shoot of the kitchens is another cave-like area with small rooms that serve as the Storage Rooms for the supplies of Far Isles Weyr.

291 Posts
22 Topics

Last post on November 30, 2016, 09:53:11 PM
by Yuliaes in Re: Mismatched [Linneku]

Child Boards: Rider's Weyrs, Weyr Bowl, Dining Halls & Kitchens, Store Rooms
No New Posts Western Isle

Western Isle is surrounded by clear, warm sea water which gets deeper and darker the farther out you go. Two natural zones that seemed to develop specifically for the needs of the wild herdbeasts and roaming wild wherry take up much of the western part of the island. In the center a massive freshwater lake dominates which is fed by the river that runs through the Weyr Bowl. Between the west and east parts of the isle is an inlet that is discovered to have the best fishing. On the east side of the isle is a cove where Firelizard eggs are discovered and is since named Firelizard Cove. Not far from that is the first point of between for the explorers. Two rivers, fed by the mountains and a natural spring in the wilds, converge on the East Bank beach where first flights are held and where Vleyth made his crash landing. These two freshwater rivers feed into the ocean, creating brackish water. In the far north of the isle is another small cove, referred to as Rider's Cove, that serves as a common area for socializing and working on crafts. Weyrlings are taught their lessons here. West Isle Map

136 Posts
17 Topics

Last post on November 27, 2016, 06:11:55 PM
by Kaltyra in Re: Dangerous Games (Tag...

Child Boards: The Lake, Feeding Territories, Rider's Cove, Practice Zones, East Bank Beach , Firelizard Cove, West Isle Skies

The Crafthalls

No New Posts The Crafthalls of Pern

The Crafthalls of Pern are spread throughout the continent, from the Fishers in Tillek to the Vintners at Benden. They produce every valuable product created in Pern, and have their own ranks and standardization that they use to ensure quality pieces. Each Crafthall is considered the highest authority in their area of expertise. While every Craft has their own Crafthall, many of them also have some presence in the Holds and Weyrs, especially the Healers and Herders. Bakers, Artists, Traders, Inventors and Vinters can be found all over Pern and are not always associated with any particular Crafthall.

52 Posts
20 Topics

Last post on June 18, 2016, 12:25:35 AM
by Sigyn in Crafthall Specialization...

Child Boards: Harper Hall , Healer Hall, Trader Hall, Smithcraft Hall, Minercraft Hall, Beastcraft Hall, Farmcraft Hall, Vinter Hall, Glasscraft Hall, Woodcraft Hall, Tannercraft Hall, Seacraft & Fishercraft Hall, Weavercraft & Tailorcraft Hall

High Reaches Hold

No New Posts High Reaches Hold

High Reaches is known for being windy and often bleak its winters deadly to those without a home. In place of normal runners High Reaches often use llamas and the animal’s fur is often used by the local Weavercraft Hall to line garments for warmth and style. Fortified liquors are popular in High Reaches though many outsiders find it a bit strong. High Reaches Hold is run by Lord Holder Izayan.
Colors: Dark Blue & Tan

5 Posts
4 Topics

Last post on November 09, 2015, 10:16:38 PM
by Searchrider Syra in Re: Tea, Interrupted

Child Boards: Courtyards, Drumheights, Hold Territory, Kitchen & Dining Hall, Great Hall, Baths, Private Office, Holder's Quarters
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